Open a Safe
The official badge says the first safe is cracked at the Locksmith. Treat safes as a confirmed side objective after the basic auction-to-shop route is stable.
Safes and rare finds should change how you sell. This page sticks to visible gameplay proof and does not invent values, drop rates, or secret locations.
The official badge says the first safe is cracked at the Locksmith. Treat safes as a confirmed side objective after the basic auction-to-shop route is stable.
Do not interrupt a profitable haul just to wander for side objectives. Add safes to a route when you already know the area and vehicle capacity.
The gavel trophy badge confirms plot-display progression. Track trophy goals separately from pure money farming so you do not judge them only by immediate sale value.
Official copy names Gold, Diamond, Void, and Rainbow mutations, and badge data includes time mutation. Treat rare variants as check-before-sell items.
| Badge | Public description | Awarded | Past day | Win rate |
|---|---|---|---|---|
| Find Every Mutator | Discovered every mutator the game has to offer. | 0 | 0 | 0.0% |
| Place a Gavel Trophy | Placed a gavel trophy on your plot. | 550,024 | 41,307 | 11.2% |
| Open a Safe | Cracked your first safe at the Locksmith. | 1,042,519 | 69,258 | 18.8% |
| Grade an Item 3 Stars | Graded an item to 3-star quality. | 268,802 | 20,071 | 5.4% |
| 100% Condition Item | Found a perfect 100% condition item. | 2,678,283 | 167,037 | 45.3% |
| Get a Time Mutation | Found an item with a time mutation. | 13,208 | 1,717 | 0.5% |
Fit safes into profitable loops.
When grading help matters.
Review rare systems after updates.